#ifndef MONK_H
#define MONK_H

#include "Character.h"

const int MONK_STRENGTH_VALUE = 2;
const int MONK_CRAFT_VALUE = 3;
const int MONK_FATE_VALUE = 5;
const int MONK_LIVES = 4;
const int MONK_STARTING_GOLD = 1;
const int MONK_STRENGTH_COUNTERS = 0;


class Monk: public Character
{
public:
	Monk();
	int attackRoll();
	int moveRoll();
	void startPraying();
	void stopPraying();
	void announce();

private:
	bool praying;

};

#endif //MONK_H